Vex IQ Challenge

Ages:Elementary, Middle School

Types:Tournament, Performance

Categories:Coding & Computer Science, Engineering, Robotics, STEM

Scope:International

Registration

Entry Fee: $

Contact


support@vexrobotics.com
(903) 401-8088

The VEX IQ Challenge, presented by the Robotics Education & Competition Foundation, provides elementary and middle school students with exciting, open-ended robotics and research project challenges that enhance their science, technology, engineering, and mathematics (STEM) skills through hands-on, student-centered learning.

Two robots compete in the Teamwork Challenge as an alliance in 60 second long teamwork matches, working collaboratively to score points. Teams also compete in the Robot Skills Challenge where one robot takes the field to score as many points as possible. These matches consist of Driving Skills Matches, which will be entirely driver controlled, and Programming Skills Matches, which will be autonomous with limited human interaction. The object of the game is to attain the highest score by Scoring colored Rings on the Floor Goal and on Posts, by having Uniform Posts, by Emptying Starting Pegs, and by Releasing the Bonus Tray.

See the official Game Manual for a complete set of scoring criteria. https://content.vexrobotics.com/docs/viqc-ringmaster/VIQC-Ringmaster-GameManual-20170817.pdf
This competition has not yet listed it's awards.

Website: https://www.roboticseducation.org/competition-teams/vex-iq-challenge/

Managing Organization: Robots Education and Competition Foundation

Contact:

support@vexrobotics.com
(903) 401-8088

Eligibility:
Elementary and Middle school students can participate by registering an official team at local competitions.

Registration Opens: January 1, 1970

Registration Closes: January 1, 1970

Overview

The VEX IQ Challenge, presented by the Robotics Education & Competition Foundation, provides elementary and middle school students with exciting, open-ended robotics and research project challenges that enhance their science, technology, engineering, and mathematics (STEM) skills through hands-on, student-centered learning.

Process

Two robots compete in the Teamwork Challenge as an alliance in 60 second long teamwork matches, working collaboratively to score points. Teams also compete in the Robot Skills Challenge where one robot takes the field to score as many points as possible. These matches consist of Driving Skills Matches, which will be entirely driver controlled, and Programming Skills Matches, which will be autonomous with limited human interaction. The object of the game is to attain the highest score by Scoring colored Rings on the Floor Goal and on Posts, by having Uniform Posts, by Emptying Starting Pegs, and by Releasing the Bonus Tray.

Criteria

See the official Game Manual for a complete set of scoring criteria. https://content.vexrobotics.com/docs/viqc-ringmaster/VIQC-Ringmaster-GameManual-20170817.pdf

Awards

This competition has not yet listed it's awards.

Participate

Website: https://www.roboticseducation.org/competition-teams/vex-iq-challenge/

Managing Organization: Robots Education and Competition Foundation

Contact:

support@vexrobotics.com
(903) 401-8088

Entry Fee:

Eligibility:
Elementary and Middle school students can participate by registering an official team at local competitions.

Deadlines

Registration Opens: January 1, 1970

Registration Closes: January 1, 1970