REACH Challenge

Ages:Middle School, High School, Undergraduate

Types:Submission, Performance

Categories:STEM, Technology

Scope:International

Contact


reach@iteea.org

REACH Challenge is an impactful Adaptive and Assistive Technology design thinking project for middle school, high school, and college STEM programs, showcasing ITEEA’s mission that “Technology and Engineering Bring STEM to Life!” Teachers are provided a Toolkit of curriculum and resources to lead their students to create a viable adaptive or assistive technological solution to help someone in their community. Projects can then be submitted to ITEEA for an opportunity to earn awards and funding for their STEM program!

Each team will submit a 3-5 page Technical Paper as well as a 3-minute Video that describes their project. A sample Technical Paper is included in the REACH Challenge Toolkit. For an example video, see the competition's website.

All submissions will go through two levels of evaluation. The first will determine the Finalists for the REACH Challenge based on the scoring rubric in the submission guidelines document. All Finalists will then be judged by a panel of individuals selected by ITEEA.

Website: www.reachchallenge.org

Managing Organization: International Technology and Engineering Education Association (ITEEA)

Contact:

reach@iteea.org

Eligibility:
Any student from Grades 7 through 12 as well as undergraduate college students may be on a team. Each REACH Challenge Team shall consist of one TEAM LEAD (usually a teacher), one to twelve STUDENT(s), and one USER-EXPERT. Any USER-EXPERT that is a person under the age of 18, or is an animal, should be considered to be a Co-USER-EXPERT along with their primary caretaker. Teams may also have an optional TEAM MENTOR.

Overview

REACH Challenge is an impactful Adaptive and Assistive Technology design thinking project for middle school, high school, and college STEM programs, showcasing ITEEA’s mission that “Technology and Engineering Bring STEM to Life!” Teachers are provided a Toolkit of curriculum and resources to lead their students to create a viable adaptive or assistive technological solution to help someone in their community. Projects can then be submitted to ITEEA for an opportunity to earn awards and funding for their STEM program!

Process

Each team will submit a 3-5 page Technical Paper as well as a 3-minute Video that describes their project. A sample Technical Paper is included in the REACH Challenge Toolkit. For an example video, see the competition's website.

Criteria

All submissions will go through two levels of evaluation. The first will determine the Finalists for the REACH Challenge based on the scoring rubric in the submission guidelines document. All Finalists will then be judged by a panel of individuals selected by ITEEA.

Participate

Website: www.reachchallenge.org

Managing Organization: International Technology and Engineering Education Association (ITEEA)

Contact:

reach@iteea.org

Eligibility:
Any student from Grades 7 through 12 as well as undergraduate college students may be on a team. Each REACH Challenge Team shall consist of one TEAM LEAD (usually a teacher), one to twelve STUDENT(s), and one USER-EXPERT. Any USER-EXPERT that is a person under the age of 18, or is an animal, should be considered to be a Co-USER-EXPERT along with their primary caretaker. Teams may also have an optional TEAM MENTOR.